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iGaming Animations

Senior Animator @ Push Gaming 

Working exclusively on "RAZOR WAYS" creating high quality 2D animations for gaming environments, characters, symbols, Ui and in game assets using different techniques. 

Mentored junior animators while optimising deliverables for performance and engine integration.

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Pink Poppy Flowers

Low and High Symbols

Research, Spine and 2d animations.

High and low symbol animation explorations for in-game systems.
Designed multi-stage interactions and responsive states within a water-based theme, incorporating character animation, Spine rigging, and 2D FX using both traditional and digital techniques. Collaborated closely with developers to ensure smooth implementation and real-time performance.
Optimized animation files and assets for efficiency, maintaining visual quality while meeting strict performance constraints.

Special Symbols

Spine Animations

Designed multi-stage animations using Spine rigging to create responsive, high-impact moments across gameplay states. Collaborated closely with developers to ensure seamless implementation and smooth real-time performance.
Optimized assets for efficiency while maintaining strong visual clarity and engagement.

Bonus Results

Spine and After Effects

Dynamic bonus screens designed as layered above the game grid.
Featuring multiple reward stages ranging from low wins to max prize moments, using Spine rigging to deliver high-impact, responsive animations. Collaborated cross-functionally on implementation to ensure seamless integration within gameplay flows.
Optimized assets for efficient performance while maintaining strong visual excitement and clarity.

Ui animations and Bgs

Spine Animations

A real-time, animated feed indicator designed to visualize market activity at a glance.
Responsive Rive animations, the icon continuously updates to reflect buy and sell movements through directional cues.
A heatbased colour system intensifies to hot red as trading volume spikes, turning data into a living, attention grabbing signal within the feed.

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Pink Poppy Flowers

Logo Animation

Spine and After Effects

Logo animation system developed for in-game integration.
Designed a multi-stage spine animation with 2D effects, combining traditional animation techniques with After Effects workflows. Collaborated closely with developers to ensure seamless implementation, optimizing assets for low file size and high performance in real-time environments.
Delivered multiple export versions tailored for marketing and sales, enabling consistent usage across product and external channels.

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